A Sukeban Game

I’ve always wondered what exactly is the energy our games transmit.

What are the common threads? The shared aspects?

Most people have only played Va11halla (perfectly understandable) – but we’ve done a lot more with several degrees of success and quality. Perhaps now we can get an assessment on what the “soul” of our games is… Though maybe it’s better not to know. Wouldn’t want to ruin something that might come out as a result of not knowing what they fuck we’re doing.

Anyway. I’ve updated the projects page to include most of the neat cool stuff we’ve worked on.

Not everything is in there (we made hella more games before va11halla) but I’ll get around posting those too at a later time. Probably not.

The programmer on most of these projects is my good friend @FireSlash, and they include contributors like frroyo, Saria, Sophie, ThorHighHeels and Hazel. As well as current staff.

I think all of these were made for game jams, so they were either built in a couple days or over a few weeks.

I hope you all have fun checking out this odd library.