Factsheet

Developer:
Sukeban Games
Based in Venezuela

Release date:
When it's Done

Platforms:
Steam

Website:
https://sukeban.moe/parabellum

Regular Price:

TBATBA

Description

.45 PARABELLUM BLOODHOUND is an "Active Time Action" game where positioning and chaining skills is key to survival. A tight experience featuring hand-crafted environments and encounters, all wrapped with Lo-Fi visuals to enhance the grit of this Cyberpunk world.

History

The Origin

Development began in late 2019 during a tumultuous time for the team. We began prototyping and designing the characters that would star in this new world we were making, and after lots of iterations and experiments we landed in its current form roughly two years ago. The genesis of its combat, Parasite Eve, was always there from the beginning but the actual moment to moment gameplay hadn't been finalized yet outside of a nebulous Survival Horror-ish framework. The script was finalized a while ago and now we're now building the remaining chapters.

The Origin

Development began in late 2019 during a tumultuous time for the team. We began prototyping and designing the characters that would star in this new world we were making, and after lots of iterations and experiments we landed in its current form roughly two years ago. The genesis of its combat, Parasite Eve, was always there from the beginning but the actual moment to moment gameplay hadn't been finalized yet outside of a nebulous Survival Horror-ish framework. The script was finalized a while ago and now we're now building the remaining chapters.

Features

  • Experience the tightly designed "Active Time Action" battle system, suitable for both vibes-centric and veteran gamers.
  • Explore seven meticulously crafted, atmospheric stages with hand-placed encounters, dialogues, and riddles.
  • Enjoy detailed lo-fi visuals that enhance the texture of this rich cyberpunk world.
  • Immerse yourself in a gripping storyline waiting to be uncovered.

Videos

1st Trailer YouTube


Images

download all screenshots & photos as .zip (2MB)
screen1.png
screen3.png
screen5.png
screen4.png
screen2.png

logo

Release Blog Post
The blog-post through which this game was released is available here: https:.


About Sukeban Games

Boilerplate
Hello! We are small a group of friends making cool games. Originally from Venezuela; Now spread across the world between Japan, Argentina, Colombia and who knows what else in the future. Our work focuses on the intricacies of being alive, explore worlds and the societies therein, or whatever we feel at the moment. The name sort of means “delinquent boss girl”, and comes from 70’s japanese delinquent lingo and exploitation films from the era. It represents an attitude that aims to always be challenging, and a testament to an undying love for the pop culture that shaped our creative lives.

More information
More information on Sukeban Games, our logo & relevant media are available here.


.45 PARABELLUM BLOODHOUND Credits

Christopher "kiririririri" Ortiz
Writer, Director and Character Designer

Anonymous "New" Programmer
Programmer

Merengedoll
Additional Character and Production Design

Juneji
Music


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks